Gotcha Alpha. I was just wondering about that...because if I can hit 223 on EDGE with this phone I'd be happy...well, for a little while until at&t rolls out 3G in my city.Originally Posted by Alpha43
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K
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See heres how it happened.
No 3g icon, in a 3g area, and he got those speeds. Im not too worried about the 3g icon since its just an icon. I "might" of partially enabled something who knows. But thats the good part of trial and error.
K we can speak in private tomorrow for more details okay? :-)
~Alpha~
-Motorolafans.com Administrator-
-ModMyMobile.Net Administrator-
~Still Accepting A1200 & E6 phones to Modify to your liking. Contact me if you are interested for a list of what i can do for you & your phone~
I thought EDGE doesnt go over 200? Or maybe i got the wrong info. haha From what i remember anything generally over 200 is considered umts?
~Alpha~
I think we need to devlop an average we have quite a few users if we have everyone post their average based on 3 tests from the same site, i can throw together an excel sheet on location, coverage and speed and get an average
Bold: Data, Text
V60i (Hell yeah I rock vintage phones!): Voice Only
Next on the list: The next Blackberry?
Steve Jobs is a price fixin', money grubbin' ***hat. I wish I could be that capitalist.
The iPad is an overpriced iPod touch with the giant screen featureHow'd That Go?
I thought UMTS goes far beyond 200. Usually at least 500kbps? I'm not positive, but I'm pretty sure.
-Robocellkid-
Cingular's Claim is 400-700 average, I've heard of a consistant 1.3Mbps on a sync teathered>Computer>Router>Xbox>Xbox Live. but i haven't seen it.
nice one mate been looking for rasputins file for skinner for agesOriginally Posted by keiri
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EDGE's max speed is 236kbps officially so anything between 50kbps to 236kbps is EDGE. 237~384kbps is UMTS and anything above that is HSDPA. From what I've read...Originally Posted by Alpha43
K
Copy and replace this to the 158 FLP file located in a/mobile/system:
Pattern ID:1
Type:FLP
Regions:1
Version:0002
Period(1253);
Set(3,0,0x0,0);
Set(3,0,0x111,60);
Set(3,0,0x333,122);
Set(3,0,0x555,184);
Set(3,0,0x777,246);
Set(3,0,0x999,308);
Set(3,0,0xBBB,370);
Set(3,0,0xDDD,432);
Set(3,0,0xFFF,494);
Set(3,0,0xFFF,556);
Set(3,0,0xDDD,618);
Set(3,0,0xBBB,680);
Set(3,0,0x999,742);
Set(3,0,0x777,804);
Set(3,0,0x555,866);
Set(3,0,0x333,928);
Set(3,0,0x111,990);
Set(3,0,0x0,1052);
Set(3,0,0x0,1252);
Video:
http://video.tinypic.com/player.php?v=2cngqc2
Enjoy!
My Geek Toy! <--It gets 10 MPG![]()
This was the original HoFo post from here by NEXTELCingular:
http://www.howardforums.com/showpost...postcount=3033
A driect and copied post from the original thread on the site ModMyMoto
http://www.modmymoto.com/forums/showthread.php?t=15360
by apristel, cash7c3, and poetic_folly
Lighting specifics in the Maxx are controlled by .flp files (previously known as funlights in older Motorola phones). These files are located in your a/mobile/system directory on your Maxx, and can be accessed with P2k Commander version 4.9.3 and above. Stock .flp files can be found at www.poeticfolly.com/maxx/a/mobile/system/. Thanks to Keiri for the Maxx backup provided there.
At the moment, Maxx .flp editing can be done via text editing only. Simply take the .flp file you would like to edit, open it in Notepad or your text editor of choice, and edit as desired. A definition of the values and structure of the .flp file follows, but first, lets define which .flp file does what. These file can all be found in a/mobile/system.
001.flp- pulse ring light style
002.flp- flicker right light style
003.flp- rhythmic ring light style
128.flp- not sure yet
138.flp- incoming message, voicemail notification, missed message alert
148.flp- Bluetooth something
149.flp- Bluetooth something
150.flp- Bluetooth something
158.flp- charging
159.flp- charge complete
bluetooth-connect.flp- nothing. perhaps can seem enable for carrier custom ring lights?
bluetooth-connected.flp - nothing. perhaps can seem enable for carrier custom ring lights?
bluetooth-disconnect.flp- nothing. perhaps can seem enable for carrier custom ring lights?
charge-complete.flp- nothing. perhaps can seem enable for carrier custom ring lights?
charging.flp- nothing. perhaps this can be seem enabled for carrier custom ring lights?
motologo-keypad-blinking.flp- not sure yet
motologo-keypad-on.flp- not sure yet
As a sidenote, all the numbered .flp files are stored in the lightingpatterns.manifest file which is also located in a/mobile/system. You can edit in extra .flp files if you know what they do. If you add 4 = /a/mobile/system/004.flp, and you have a 004.flp file in your a/mobile/system directory, then you will get a new ring style-hyperactive.
All right, lets take a look inside an .flp file.
EXAMPLE FLP FILE:
Pattern ID:1
Type:FLP
Regions:1
Version:0002
Period(4301);
Set(16,0,0xFFF,0);
Set(3,0,0xFFF,0);
Set(16,0,0x0,60);
Set(16,0,0x777,330);
Set(16,0,0x0,600);
Set(16,0,0xFFF,860);
Set(16,0,0x0,1130);
Set(16,0,0x777,1400);
Set(16,0,0x0,1660);
Set(16,0,0xFFF,1930);
Set(16,0,0x0,2200);
Set(16,0,0x777,2460);
Set(16,0,0x0,2730);
Set(16,0,0xFFF,3000);
Set(16,0,0x0,3260);
Set(6,0,0xFFF,3480);
Set(6,0,0xFFF,4300);
Now, lets define what those values are.
The first 4 values are the header, and are always the same.
Pattern ID- this should be set to 1.
Type- this should be set to FLP (FunLight.Pat).
Regions- this should be set to 1.
Version- this should be set to 0002.
Now come the options we change per .flp file.
Period- this is the total amount of milliseconds the ringlight will last, plus 1.
Set- beginning command of each line of info in the ring light.
Now, lets look within the Set lines to see what does what. Each value should be separated from the next with a comma, and no space.
1st number- light ID. Defines which light should light up. Here are the values:
3- Motorola symbol on exterior
5- keypad
6- Bluetooth status light on exterior
7- charge light (this only works when plugged in)
16- side lights (the long blue lights on exterior lcd)
2nd number- unsure, this should be set to 0.
3rd number- defines brightness level. Here are the values:
0xFFF- bright
0x777- dim
0x0- off
4th number- cumulative # in milliseconds of when things are activated in the pattern.
This is the millsecond value for when in the routine this specific Set line activates. For instance, the first line will have a value of 0 here, and if the second value had a time value of 60, that would mean it occurs 60 milliseconds into the routine. Then the third line may say 270, which means it comes on 270 milliseconds into the routine, etc.
The Period value at the beginning of the .flp file is the last sum number plus 1. A value of 0 in the first line without referencing that specific light again in the file will make that specific light come on for the duration of the file. This can be repeated with whichever lights you would like to be on the entire time.
Each consecutive number will be a running total of the elapsed time in milliseconds. For example, in the .flp file referenced above, the second Set line (Set(3,0,0xFFF,0) tells the Motorola symbol (light number 3) to come on the entire time. The side lights will not come on the entire time, even though they have a value of 0 as well, because they are referenced again in the file. The next lines tell the side lights to be off (0x0) for 60 milliseconds (Set(16,0,0x0,60), then to come on dim (0x777) for 270 milliseconds (330-60) (Set(16,0,0x777,330), then to be off (0x0) for 270 milliseconds (600-330) (Set(16,0,0x0,600), then to be on bright (0xFFF) for 260 milliseconds (860-600) (Set(16,0,0xFFF,860), etc.
You can also set multiple lights to blink at the same time by setting their times to be the same. for example, the following .flp file would make the side lights turn on the whole time, and the Motorola symbol and Bluetooth light blink at the same time (this is actually cash7c3's incoming message .flp file, 138.flp).
Pattern ID:1
Type:FLP
Regions:1
Version:0002
Period(3261);
Set(16,0,0xFFF,0);
Set(3,0,0xFFF,0);
Set(6,0,0xFFF,0);
Set(3,0,0x0,60);
Set(6,0,0x0,60);
Set(3,0,0x777,330);
Set(6,0,0x777,330);
Set(3,0,0x0,600);
Set(6,0,0x0,600);
Set(3,0,0xFFF,860);
Set(6,0,0xFFF,860);
Set(3,0,0x0,1130);
Set(6,0,0x0,1130);
Set(3,0,0x777,1400);
Set(6,0,0x777,1400);
Set(3,0,0x0,1660);
Set(6,0,0x0,1660);
Set(3,0,0xFFF,1930);
Set(6,0,0xFFF,1930);
Set(3,0,0x0,2200);
Set(6,0,0x0,2200);
Set(3,0,0x777,2460);
Set(6,0,0x777,2460);
Set(3,0,0x0,2730);
Set(6,0,0x0,2730);
Set(3,0,0xFFF,3000);
Set(6,0,0xFFF,3000);
Set(3,0,0x0,3260);
Set(6,0,0x0,3260);
If you'd like to download this example 138.flp file, you can here. Make sure and use your right-click, Save As function, since some browsers will just open the text file in your browser instead of saving it to your computer.
Remember, each Set line must end with a ; to separate the Set commands. The last line ends with the total amount of milliseconds, followed by the close parenthesis and then a semi-colon, like so: );. To find the Period value easily, just add 1 to this number.
Now you know how to edit your Maxx's funlight files! Adjust as desired, and save the file when done, then upload to your phone using P2k Commander and you're good!
Update for lights ID
Posted by kimsn from his post here on ModMyMoto:
http://www.modmymoto.com/forums/show...0&postcount=27
0 = Video torch
1,2 = LCD backlight
3 = M logo
5 = Keypad
6 = Bluetooth
7 = Charging light
10, 11, 12, 13, 14 = Music touch keys - all 3 keys
15 = Video indicator
16 = Side light
This is a Vodafone DRM from the Maxx V6 26111LD Vodafone Monsterpack that I ported to the R26111VL Maxx V6 DRM. This is ONLY for the R26111VL version of the Maxx V6.
I changed the Inner and or Outer:
Signal icons
Battery meter icons
ringstyle icons
Email/Message icons
Data transfer icons
Bluetooth icons
Java cup icons
Edge, 2g, 2.5g, 3g, roam icons
Custom Sounds anmated gifs
Voice Recording gifs
USB & Data connection icons
and a few others I probably forgot to mention.
Enjoy!
Use it at your own risk!!
Yea thats around what i heard as well. Lets see what happens as i keep working on it. I plan on doing some new work this afternoon so ill announce when i need my testers.Originally Posted by keiri
~Alpha~
Any word on making the V6 Maxx work on the Cing 850 band
Thank you.
Im still waiting on my gsm testers. I sent one guy alot of tests. So lets see what he has to say. Also as i mentioned i "should" be getting an actual quadband compliant maxx next week. So we will know once and for all if its indeed a hardware difference or just a code im missing.
~Alpha~
i bet it is code...at least that is what I'm hoping for.Originally Posted by Alpha43
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